Recent Posts

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Alliance forums / Looking for an active alliance in classic server
« Last post by Vern on November 17, 2017, 10:54:41 pm »
Hey,
I’m looking for an active alliance in classic server.
Can someone who is in classic please recommend an alliance ?
Many thanks,
Vern
:)
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Questions and problems / Re: Research labs not working properly
« Last post by Capone on October 24, 2017, 01:13:27 am »
This is not exactly how the IRN works.

You can read information about how IRN works here - http://battlestar.tk/Forum/index.php/topic,33.0.html
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Questions and problems / Re: Research labs not working properly
« Last post by Vern on October 22, 2017, 08:20:22 pm »
I cannot post screenshots because I use my mobile phone for the game. And also it says that my screenshots are too big.

My home planet lab is level 16 and my second colony is level 12. I have IRN level 1.

My energy tech level 13 upgrade on my home planet is 12 hours  and on my colony is 15 hours.

Notice how the research times are different on both planets ? They shouldn’t be and they should be the same.
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Questions and problems / Re: Research labs not working properly
« Last post by Capone on October 22, 2017, 04:19:54 pm »
The research lab should decrease the research time of the technologies properly. Can you provide more info/screenshots?
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Questions and problems / Re: Instant buildings not working properly
« Last post by Capone on October 22, 2017, 04:13:36 pm »
The minimum construction time for normal upgrading is 1 second. Instant build is a optional feature which costs dark matter.
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Questions and problems / Instant buildings not working properly
« Last post by Vern on October 20, 2017, 06:30:06 pm »
My nanites don’t give me insta build on my building, shipyard or defence page. It just stays on 1 second when nanite factory is high enough. Why is this so ?
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Questions and problems / Research labs not working properly
« Last post by Vern on October 18, 2017, 11:13:56 pm »
I have been building my research labs and I have got on one of the planets level 16.

I have noticed that the research times for every technologies don’t decrease.

Can I please have it explained why the research times don’t decrease like they are supposed to ??
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General Discussion / Re: NOOB Protection
« Last post by Capone on October 17, 2017, 10:01:30 pm »
No, this is just an example. Multiply and divide by 5 (10 for the speed server) your current points and you will have the interval in which you can be attacked. Everyone having points out of this interval can't attack you and you can't attack them.
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Questions and problems / Re: Maximum field on different slot colonies question
« Last post by Capone on October 17, 2017, 09:55:50 pm »
Hello Vern,
usually the 7,8,9,10 slots have the biggest fields for construction.
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General Discussion / Re: NOOB Protection
« Last post by Vern on October 13, 2017, 02:15:06 pm »
So basically noob mode ends at 250k points ?
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